Film Reel

Character FX production work, responsible for shot work, build cloth/hair setup, tool development

Hair/Cloth/Fur Reel

Hair/Cloth simulation, Groom, Procedure Animation, Muscle simulation

Rigging Reel

Personal facial/mechanical rigging demo

Houdini tool for game engine demo

Procedure generation and Houdini HDA setup

Game Reel

Solo developed in Unity, published in AppStore and Google Play

High details cloth in Unity

Bring pre-sim cloth in to Unity to get multilayer high detail look

LocoMotion test

unity avatar/animator system setup for locomotion

Generalist Reel

Modeling, texturing, rigging, animation, lighting, compositing